Our story

PlasticAlypse is a PC game created by gaming enthusiasts for other gaming enthusiasts. We know how much it sucks to play a game that involves loot boxes, microtransactions, or freemium, for which you have to constantly pay. PlasticAlypse is different – there’s none of that bullshit, just pure, clean and fun gaming experience. PlasticAlypse also delivers a message to bring awareness about ocean pollution. That is the main theme of the game, and It’s not just another shooter looter – it combines all the great features you would want from adventure type game: exploration, storytelling, crafting and survival.

The world of PlastycAlypse

You will start your plasticalyptic journey with your own submarine and a small crew at the bottom of the ocean. The environment is heavily polluted with trash and mutants which will test your skills. As a captain, you travel across the map and different regions, complete quests, collect materials, craft things and try to survive. As you travel along and explore the world around you, you will slowly start to understand what happened to Earth and why you are exploring only underwater. Also, get to know your crew better, every member has a different personality and motivation. Your character submarine levels up and can improve navigation, fighting, engineering, and leadership. As you go across the underwater journey, you will upgrade your submarine by crafting your tools and collecting recyclable resources from the trash.

Visuals and Aesthetics

Every single bit of our game design is created by us. We wanted the communicate our idea about PlaticAlyptic world through dark, moody, emotional visuals, which would help you to immerse yourself in this game. Take a look at your screenshots to get an idea behind our artistic vision of PlasticAlypse.

Sound designs

Good visuals are not the only part of a good gaming experience. Just like in a movie, music also means a lot. We teamed up with another keen gamer who also happened to be a sound designer and music artist. The result is an emotional mix of dark, ambient, tense and sometimes atmospheric sounds, which seamlessly weave into the world of PlasticAlyps. Take a look:

Who we are

As we mentioned before, we are keen gamers ourselves, who wanted to create a game for people like us. Meet the brains behind the PlasticAlypse:

Rytis Jadzevičius – the firestarter, who directs PlasticAlypse project;

Eligijus Vaitkus – the main artist behind every single visual;

Evaldas Dzimanavičius – the master of the code;

Povilas Strumila – the composer / sound designer;

Ignas Veršinskas - the storyteller;

Gediminas Kaziukaitis - the copywriter;

Justas Grinevičius - the animator;